Palmer Luckey on why there's no Oculus Rift for Mac

Palmer Luckey on why there's no Oculus Rift for Mac

Oculus founder Palmer Luckey had some harsh phrases for Apple merchandise when he spoke to ShackNews at a current Xbox occasion. When requested whether or not the corporate’s forthcoming Rift VR headset will ever be suitable with the MacOS, Luckey said, “That’s as much as Apple. In the event that they ever launch an excellent pc, we’ll do it.”

Particularly, he’s referring to Apple’s common reticence in using excessive-finish GPUs in its merchandise, which as an alternative depend on the Intel chipsets’ built-in GPU capabilities. “You should purchase a $6,000 Mac Professional with the highest of the road AMD FirePro D700, and it nonetheless does not match our really helpful specs,” Luckey continued. “So in the event that they prioritize larger-finish GPUs like they used to for some time again within the day, we might like to help Mac. However proper now, there’s simply not a single machine on the market that helps it.” Briefly, whereas the graphics on trendy Macs are ok for a majority of regular (and even energy) consumer purposes, these machines simply aren’t constructed to be gaming rigs — even when they’re priced equivalently.

By way of: Enterprise Insider
Supply: Shacknews
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