'Gone Residence' comply with-up 'Tacoma' pushed again to 2017
Fullbright, the studio behind the critically acclaimed Gone House, has delayed its new recreation Tacoma. The sci-fi thriller was penciled in for the second half of this yr, however it’s now been pushed again to 2017.
The rationale for the delay is high quality management. Tacoma has been in improvement for 2 years now, and was fairly far alongside (and pleasant) when we tried it out final summer time. It performed out equally to the narrative-pushed Gone House, however added further gameplay within the type of gravity-based mostly puzzles, and greater than just a little of System Shock‘s eerie pressure thrown in for good measure.
Fullbright says it despatched a playable Tacoma construct out to some trusted builders shortly after the summer time demo, who confirmed its emotions that it wanted to “rework a lot of the core assumptions” it had made concerning the recreation. It then made lots of modifications, particularly to the story and gravity mechanics of the sport. After sending out a brand new construct to the identical group, it feels these amendments have improved the expertise considerably.
Sadly, this six-month rework has pushed all the venture again. Fullbright’s giving itself “a further six-plus months” to finish Tacoma. It’s going to now land on PC and Xbox One — it is a console unique for Microsoft’s platform — in Spring 2017.