Double Positive is making 'Psychonauts 2' nevertheless it wants $three.three million
Psychonauts 2 is occurring. It is a sequel to Double Nice’s first-ever recreation, a unusual, beloved, 2005 platformer a few staff of psychic spies-in-coaching. A lot of the items are so as — the idea artwork is in, the characters are rendered, the narrative is prepped and Double Wonderful founder Tim Schafer is able to roll. The studio wants only one other thing earlier than diving into improvement: $three.three million from buyers and followers.
Double High-quality is in search of that money on the crowdfunding platform Fig, an funding-targeted initiative launched by former Double Wonderful COO Justin Bailey in August. Fig permits individuals to truly spend money on a recreation and share in its income, fairly than dealing strictly in “donations” like Kickstarter, Indiegogo and different crowdfunding packages. Final month, Bailey introduced that Fig would permit non-accredited individuals (which means: individuals who aren’t millionaires) to spend money on its video games alongside SEC-accredited buyers.
Schafer is a member of Fig’s advisory board — and he is a very good man to have round, contemplating he helped Double Advantageous increase $three.three million on Kickstarter again in 2012, an occasion that spawned the new period of crowdfunded video video games. He is on the lookout for that very same sum of money with Psychonauts 2.
“I have been eager to make this recreation for 10 years, nevertheless it wasn’t attainable earlier than crowdfunding, particularly the sort of crowdfunding that lets us share our income with the backers,” Schafer tells Engadget.
In fact, Double Advantageous wants greater than $three.three million to make Psychonauts 2. In 2013, Minecraft creator Markus “Notch” Persson claimed that Double Nice was in search of $18 million to fund the sequel. The studio is placing up “a good portion” of the event prices itself and getting one other chunk from an “exterior associate,” in line with its reality sheet.
Splitting up improvement assets is a savvy transfer and one which Double Superb might have discovered throughout its first foray into crowdfunding. The studio initially requested for $four hundred,000 to create a recreation codenamed Double Positive Journey and it ended up with greater than $three million raised by way of Kickstarter. The sport later was Damaged Age — and it did, the truth is, have to be damaged into two episodes in order that the income from the primary half might assist fund improvement of the second.
Some followers and Kickstarter backers have been miffed that Double Fantastic wanted extra money after receiving eight.5 occasions the amount of money it initially requested. Regardless of the bumps within the street, each acts of Damaged Age efficiently launched and Schafer nonetheless firmly believes within the energy of crowdfunding.
“When a backer provides us their cash they’re additionally giving us their belief,” Schafer says. “They’re trusting us to make a very good recreation for them, which suggests making arduous selections alongside the best way to make that imaginative and prescient a actuality. They will make requests (or calls for) however in the long run, if they do not like what they get that is my fault. I can not blame it on their requests. Which suggests I’ve to make decisions I am completely satisfied taking duty for.”