Cult horror franchise proprietor seeks indie dev for brand spanking new ‘Condemned’ recreation

Cult horror franchise owner seeks indie dev for new 'Condemned' game

Condemned is coming again. Perhaps.

A number of days in the past, former Monolith Productions (Center-earth: Shadow of Mordor, No One Lives Endlessly) boss Jace Corridor posted one thing very fascinating to Fb: He needs to seek out an indie recreation improvement group to select up the reigns of his Xbox 360 cult-basic franchise, Condemned, and make one other recreation the place you battle supernatural creatures and deranged hobos. He owns the rights to the horror franchise, however regardless of constant demand, he is too busy with different tasks to work on a brand new recreation himself. Fortunately for Condemned followers, Corridor’s received a plan.

It has been 10 years since Condemned: Felony Origins launched with the Xbox 360, and 7 since Condemned 2: Bloodshot launched. Do not keep in mind the franchise? It was a terrifying first-individual motion recreation, and the primary entry within the collection was an early Xbox 360 unique.

Corridor needs to see the collection reside on, and to assist make that occur nevertheless potential. Giving an unbiased studio carte blanche is one of the best answer, he tells me by way of e mail. “My objective is to actually empower an indie developer with full determination-making authority,” Corridor says. Meaning quite a few issues, and no matter proposal he accepts is not simply restricted to creating Condemned three. “The [developer] will provide the imaginative and prescient of the content material,” he says. “Maybe a prequel? Maybe a easy cellular app for starters. I am open to listening to all of it. That is why I would like devs to ship in proposals.

“I might wish to know what they might do with a recognized franchise that isn’t encumbered with pink tape or artistic limitations… I haven’t got any preconceived expectations about it.”

Joystiq’s Condemned: Legal Origins stream from final fall

Corridor says we’re on the cusp of a brand new wave of innovation in “leisure artwork and science” and that he needs to be a patron for that, so to talk. “I consider that the perfect strategy to that is to let a passionate developer do what they do greatest with out interference or limitations imposed by me.” He says that he’ll advise if requested, however for probably the most half is not going to micromanage and can keep out of the best way as a lot as potential. “What I would like are proposals, concepts, and so on.. I might wish to see developer creativity expressed by means of this franchise,” he says. “I haven’t got any limiting parameters.”

With no expectations from Corridor comes a few justified questions. Specifically, when will we truly see this? And can it languish as vaporware? Corridor says that there is no approach to understand how lengthy the method from pitch to work beginning might be, however he’ll vet the proposals as shortly as potential. “It might be three days or three years, no matter is the pure order for the challenge. The one factor I can inform you is that I’ll transfer as shortly as attainable. I shall be decisive and never drag my ft, however I additionally won’t attempt to drive issues.”

He says that the quantity of proposals he is gotten because the Fb submit went stay is steadily growing, and, coupled with the quantity of stories protection the submit has gotten (ahem), it proves that there’s nonetheless a whole lot of curiosity within the franchise. Corridor notes that it’s extremely onerous for an indie developer to get this type of “on the spot media protection” for a brand new venture. As of this writing, the publish has 660 feedback and one hundred sixty shares. Nothing thoughts-blowing or “viral,” to make certain, however that is strong curiosity in a distinct segment horror collection that hasn’t gotten a lot consideration in seven years. “That makes this chance all of the extra highly effective for an indie developer to work with,” he says. What’s he on the lookout for? In his phrases:

“What’s your imaginative and prescient – (platform? Content material strategy? And so forth.) The sky is the restrict. No expectations right here on my half. How can you execute in your imaginative and prescient? How massive is your staff? Do you could have a staff? Do you’ve know-how, expertise, cash, relationships, no matter, and so forth.?

Principally, why ought to I consider that you would be able to truly execute what your imaginative and prescient requires? Once more – No expectations on this. I simply need to perceive. What do you need to supply me, in trade for granting the rights? Something? What do you assume is truthful?

I’ve no numbers or expectations in thoughts. I’ve no particular construction in thoughts. Put collectively what is sensible for you and the sport you plan. I’ll contemplate the whole lot positioned in entrance of me. I’ll all the time think about the entire package deal and never nitpick elements. I’m not a online game writer. I’m not looking for the ‘greatest deal’ – I’m looking for the suitable developer who needs to make the perfect GAME. I need to perceive and help you as an indie.”

If you wish to get in contact, message him by way of his Fb web page, or ping him on Twitter the place he’ll reply easy public questions that he thinks others may profit from. His aspirations appear a bit lofty, positive, however it’s arduous to not get excited a few attainable new Condemned — especifically with how the horror-recreation panorama has modified since Bloodshot‘s launch. Corridor thinks a gifted unbiased developer might take the franchise and transfer your complete style ahead. Taking a look at what independents have achieved with video games like Amnesia: The Darkish Descent and Outlast it is onerous to disagree with him.

“I need to encourage that,” he says. “I consider in individuals.”

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