By no means depart bullet time in SUPERHOT, a singular tackle first individual shooters
In contrast to your typical first-individual shooter, in SUPERHOT, time solely strikes if you transfer. This provides you the power to strategically plan out your strategy. In case you’ve performed Braid earlier than, the mechanics will really feel acquainted, as parts of the sport velocity up and decelerate with every step ahead or again. After finishing the 7 Day First Individual Shooter problem, an occasion the place groups from throughout come collectively to construct a brand new FPS in only a week, the group moved onto Steam’s Greenlight program, the place it made it via in only a weekend. Now they’re turning to Kickstarter to assist transfer the sport additional alongside. After just some hours, they’re on their strategy to reaching their funding aim of $one hundred,000. For those who’re on the fence about serving to out, you possibly can attempt your hand at slowing enemies and bullets to a crawl with a browser-based mostly demo. SUPERHOT is not the primary recreation to make use of bullet time (keep in mind Max Payne?), however the recreation provides a recent spin on an in any other case repetitive style. Who is aware of, perhaps the sport may even train Zack Snyder a factor or two about sluggish-movement motion scenes.