BioWare confirms 'Mass Impact: Andromeda' delayed to 2017
BioWare has confirmed what we already knew: the subsequent instalment within the Mass Impact franchise has been pushed again to subsequent yr. Writer EA teased the dangerous information throughout an investor’s name in March, when CFO Blake Jorgensen stated it was scheduled for a fiscal “fourth quarter” launch. Nonetheless, as we speak’s announcement is a helpful affirmation — there is no strategy to misread BioWare’s new weblog submit, which states the sport will “ship in early 2017.” The studio says the delay is because of the scale of Andromeda, which can present gamers with “an unprecedented degree of freedom.”
“We have been enjoying the sport on the studio just lately, it is displaying us that we’re taking the sport in the correct course,” Aaryn Flynn, Common Supervisor of BioWare explains. “However we additionally know we’d like the correct quantity of time to ensure we ship every thing the sport might be and ought to be — that is our dedication from all of us to you.” She additionally reiterates that the sport will probably be operating on EA’s Frostbite engine, delivering “visuals, story, and gameplay which have by no means been achieved in franchise historical past.”
There’s one silver lining: the studio has confirmed that an “replace” for Mass Impact: Andromeda will probably be proven at EA’s E3 press convention on June twelfth. Fingers crossed that features some gameplay footage.